BEAT THE BRAKES

THE DIGITAL TEST TRACK / SIMULATION

Ready. Predict.
Let it roll.

Find the finish line before the car does. Change the speed, switch the texture, and discover what stops it.

LAST PREDICTION SCORE—/100

Make your first prediction.

Make your best prediction.

Set your launch and texture, mark your guess, then release. Aim for 100 points.

PERSONAL BEST—
02

The test track

READY
Speed2.00 m/s
Distance0.00 m
Elapsed0.00 s
◉ Car starts at 0 m⚑ Our predictionClick the track to place your prediction

Set your prediction, then release the car.

Explore more experiments

WHAT TO TRY

Same launch. Different road.

Keep the speed or ramp height fixed and compare all three surfaces. Which takes away motion fastest?

Adds nine calculated simulation trials using your current launch setup. Identical setups give identical results.

YOUR NEXT CHALLENGE

Double the speed.

Keep the surface the same. Predict what happens to the stopping distance when the starting speed doubles.

Beat the Brakes · Simulation report

Illustrative constant-resistance model. μ: smooth 0.08, felt 0.18, sandpaper 0.30. Ramp efficiency 80%. Mixed sections change resistance along the road. These are simulated results, not measurements of the physical kit.

03 / THE EVIDENCE

Every run tells a story.

Mean stopping distance by surface

Single-surface trials filtered to the current launch setup. Mixed tracks appear in the history and speed graph.

Speed over time

The latest completed run. Steeper lines mean faster deceleration. Mixed-track lines change slope between textures.

Simulation trial history · newest first
RunSurfaceLaunchSpeed (m/s)Stop (m)Time (s)Prediction (m)Score

Simulation trials save in this browser. Your real measurements stay in the Real results tab.

Simulation report notes

How this simulation works

This is a simplified learning model, not a prediction of your physical kit. On the flat track, constant deceleration is a = μ × 9.81, and stopping distance is v² / (2a). Illustrative effective resistance coefficients: smooth 0.08, felt 0.18, sandpaper 0.30. These are model choices, not measured material values.

Ramp mode assumes 80% of gravitational potential energy becomes translational motion: v = √(2 × 9.81 × height × 0.8). It ignores detailed wheel rotation, bumps, air drag and changing resistance. Time starts at the ramp exit. Prediction scores range from 0 to 100 based on relative distance error. Test the real kit to find its actual surface order.

Take the test off-screen.

Explore the physical kit →Record real measurements